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5vs5vs5 3 Zone Possession

Drill Objective(s)
  1. To train the ability to keep possession, improve speed of play and transition play.
  2. Switch the point of attack.
  • Drill No:               PO20
  • Age:                    15-Adult                             
  • No Players:        15+ (18)
  • Difficulty:            Medium/Difficult
  • Area/Time:         60x40yrds  (25mins)
Diagram 1
 
ORGANISATION:
Using a 60x40yrd grid arrange three teams of 5 and start them in separate zones (i.e. A, B, C).  Each zone is 20yrds in length and 40yrds in width. The first team to defend is the team in zone B (i.e. the white team in the above example).
 
INSTRUCTIONS:
  • The coach plays the first ball in to one of the end teams. 
  • As the ball enters zone A the white team can now enter zone A also.
  • The yellow team attempts to make 7 consecutive passes and then pass the ball to the far endzone. 
  • The white team attempts to intercept the ball from the yellow team as they attempt to make their passes. 
  • If the white team wins possession of the ball, they pass to the opposite end zone (i.e. to red) and the yellow team has to now go and pressure the red team and attempt to win possession back.
  • If the yellow team wins the ball back before the white manages to play it across to the reds, they attempt to get their 7 consecutive passes again.

Sequence from Diagram 1.

  1. The coach plays the first ball in to either end zone area (not to the middle zone).
  2. A1 keeps possession with his teammates and attempts to get 7 consecutive passes.
  3. A2 pass to A3 to keep possession.
  4. Assume the yellow team at this point has got its 7 passes.  A3 then passes the ball long to the red team and the white team continues to defend by running to the far end zone to defend against the red team.
 
SCORING:
  • Identify a specific number of consecutive passes the attacking team needs to complete before a point is scored (for example; 7), and they also have to complete a pass to the far end zone.  This final pass can be in the air.
  • The first team to 3 points is the winner.
 
KEY COACHING POINTS:
  1. Keep the ball speed high (pass the ball quickly with limited touches).
  2. Players without the ball must move to create good passing angles.
  3. Players should make good decisions about when to change the point of attack to keep possession.
  4. Limited touches on the ball.
  5. Quick transition.
 
PROGRESSIONS:
  1. 2 touch maximum by the attacking players.
VARIATIONS:
Diagram 2

  1. Allow only 2 players from the defending team into the area to attempt to regain possession.  This makes keeping possession easier if the teams are struggling to make 7 passes.  The remaining 3 players can still block or intercept the ball but only from the centre zone. 
 
NOTES AND OBSERVATIONS:
Attempt to increase the speed of play of this game once the players become comfortable with the rules.
Diagrams were generated using Easy Graphics.
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