Organisation

Diagram 1. Set-Up Arrangement
Set-Up
- Penalty Area +12 yrds (44x30 yrds) with 2 full size goals as shown in Diagram 1.
- Cones mark out 3 Zones. Zone B is 44x12 yrds which will be the main playing area.
- 2 Floaters play with the team in possession in the Central Zone B.
- Coach/Feeder positioned on the outside of Zone B.
Start Position(s)
- 2 teams compete and attempt to score. No players are allowed in Zone A or Zone B unless one of the conditions below are met. Each time the ball goes out of play a need ball is feed into Zone B from a coach/feeder on the side. 2 Floater players play in the central zone only and are available to help in any combination play desired with the team in possession. Teams play in one direction and attack one goal. The coach states whch type of combination or event is required before a players can be released to score:
- Attackers are released from the Central Area B to finish following one of these rules (as dictated by the coach):
- Through ball into Zone A/C.
- Dribble (Run with the ball) from the Central Zone B into Zone A or Zone C.
- 1-2 Combination into Zone A or Zone C.
- Overlapping Run into Zone A or Zone C.
- Distance shot from the middle section (Floaters can shoot also from this area).
- Coach/Feeder throws in a ball that the players compete for.
- A1 wins the ball and heads it to F1.
- F1 plays a through ball to A1 to run onto.
- A1 shoots on goal.
Scoring
- 1 goal = Scoring on the full size goal normal.
- The first team to 3 goals is the winner. Waiting team(s) then switch in with the loosing team.
Coaching Points
- Communication to create combinations..
- Quality of finishing (Hit the target!)
- No style points in soccer. Follow ups are often messy short range goals.
- Shoulders and knee over the ball when striking.
- Placement finishing (Instep) when close in.
- Assessment of the goal keepers position prior to the shot.
Progressions
- Two touch finishing in Zone A or B.
- One touch finishing in Zone A or B.
- Once released into either Zone A or B following the combination the other attacking player can now join and one defender can recover into this area to defend (2vs1).
Variations
- Increase the field size 60x44 yrds (Play 3vs3) as opposed to 2vs2 in Zone B.
- Teams can score in both directions.
- Require a minimum of 3 passes before a player can be released into Zone A or Zone C.